The Rulebook

The Process

The rulebook was by far the most complicated component -

consisting of a cover page, game instructions and character sheets.

The Cover

The first step was creating the front cover.

Sketches

I created three initial designs of the cover

…none of these sketches were used in the final

time to restart (again)

The Final

Cover

I went for a

simple, bold, decorative cover

instead of my earlier complicated designs

The Gameplay

The beginning stages of the rulebook was a huge Word document with utterly incomprehensible text. Many test runs and discarded game mechanics later, I had a basic set of rules.

The next step was making them readable.

The Rulebook

First Sketch

I hastily compiled them into a spread. I knew it would be a multiple page rulebook, but wanted to focus on the style before I moved onto formatting everything.

As you can see, I had a lot of work to do.

Developmental Sketches

More Sketches

the rest of the rules

I finalized the first spread of the rulebook, then consolidated the remaining rules into two pages.

Character Pages

At first I wanted all the characters on a single spread, but couldn’t fit five different designs comfortable within the space. I also wanted to show off the character art, as the boards are small and the rulebook would showcase the detail of the line art.

I also wrote short bios for the characters, as I wanted to introduce more lore and connections to Dante’s Inferno into the game.

Final Spreads

I ended up with 12 pages total. This extra space allowed me to give the rules breathing room and give each character their own page.

Voila

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Character Boards

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Book Box